Monday, December 29, 2014

10 New Years Resolutions of Video Game Heros












Monday, December 15, 2014

Wow Thank You Over 40 countries have Downloaded/Listen to us in December.

All I have to say is wow! This is just the month of December stats for The Gamers Talk Podcast. Its a small pic I know but that was only way I could get them all in one. Over 40 countries have Downloaded/Listen to us and We're only 15 days into December. From Germany to China to Saudi Arabia So many places Amazing

Thursday, December 11, 2014

WWE Immortals announced today!

WWE and Warner Bros. Interactive today announced WWE Immortals, a free-to-play mobile game developed by Mortal Kombat studio NetherRealm in association with Phosphor Game Studios.

Due to launch worldwide in 2015, WWE Immortals is coming to iPad, iPhone, iPod Touch and Android devices. Unfortunately, WWE and Warner Bros. aren't sharing many details about the game. All we know is that it will "feature epic Superstar battles in a fantastically re-imagined WWE world."

WWE and Warner say further details, including information about gameplay features, will be announced sometime ahead of WWE Immortals' release next year. We also don't have any images or video to look at

In addition to WWE Immortals, NetherRealm is working on Mortal Kombat X, which will be released for consoles and PC in 2015.

Monday, December 8, 2014

The Witcher 3: Wild Hunt has been delayed!

The Witcher 3: Wild Hunt developer CD Projekt Red has pushed back the game's release to May 19, 2015, the studio announced today.

The new date represents a delay of three months — CD Projekt Red had said in June that it planned to launch The Witcher 3 on Feb. 24, 2015. That announcement followed the news in March that the studio had pushed back the game into February 2015 from its original launch window of late 2014.

"We owe you an apology. We set the release date too hastily," said the board of CD Projekt today, in an open letter posted on the website for The Witcher.

"It's a hard lesson, one to take to heart for the future. We know what we want to do to makeWild Hunt one of the best RPGs you will ever play. And we continue to work hard to achieve just that. So, we apologize and ask for your trust."

CD Projekt cited a desire to "limit any bugs" as one of the main reasons for delaying The Witcher 3, along with "the sheer size and complexity" of the game.

"Now, nearing the end of our work, we see many details that need to be corrected. When we release the most important game in our studio's history, we must be absolutely sure that we did everything we could to limit any bugs to a level that will allow you to enjoy the game thoroughly," said CD Projekt. "With this in mind, we took another look at current workloads and what they mean for the team. Even though everyone is working at full speed, we concluded that we need another 12 weeks."

Come watch a replay of The Evil Within w/Rick (first time playing) live stream.


Watch live video from TheGamersTalk on Twitch

Tuesday, December 2, 2014

Valve is adding support for built-in streaming from Steam!

Valve is adding wide support for built-in streaming from Steam with Steam Broadcasting, the developer announced today. With Steam Broadcasting, players will be able to broadcast and watch live gameplay streams with friends or broadcast gameplay to the public.

The feature gives Steam users an alternative to third-party streaming services like Twitch and Ustream.

Valve says Steam's new broadcasting feature is "designed for ease of use, allowing anyone to view a friend's game by simply clicking on 'Watch Game' on their Friend's profile or Friend's List to open a window into their gameplay - no game ownership, special fees, or additional apps required."

Steam Broadcasting is part of the Steam beta client, and users will need to opt-in to use the feature and update their privacy settings in order to broadcast. Broadcasts from Steam are available to watch through the service's community hub.

Currently, Steam Broadcasting supports a handful of web browsers: Google Chrome, Apple's Safari and the Steam client itself. Since the service is still in beta, Steam Broadcasting doesn't feature support for archiving players' livestreams or monetizing them.

More details about the Steam Broadcasting beta are available in a FAQ published by Valve.


SOURCE Steam and Polygon

Assassin's Creed Victory confirmed for fall 2015

2015's Assassin's Creed game has leaked, and it takes place in 19th century London during the Victorian era, Kotaku reports.

According to "a person familiar with the game," it's called (either officially or internally) Assassin's Creed Victory, and it's coming to PS4, Xbox One, and PC in fall 2015.


Kotaku also reports seeing seven minutes of "target gameplay footage," which they say was produced in Assassin's Creed's engine, and thus was not pre-rendered.

In the video, the assassin climbs a tower to get a view of the city, descends, enters a carriage, and accepts a contract to kill a man. When the carriage is attacked, the assassin battles on top of the moving vehicle. The fight makes its way to a train station where the assassin ascends to the high ground, swings across the station using a grappling hook -- a new item for the series -- and takes out the target.

Ubisoft has responded with the following comment: (Via IGN)


"It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players."