Welcome to The Gamers Talk Podcast/Blog, Where we talk everything Game related, New releases, Old favorites, etc. You can listen to us on iTunes TuneIn and Stitcher radio
Showing posts with label thegamerstalk podcast. Show all posts
Showing posts with label thegamerstalk podcast. Show all posts
Monday, March 16, 2015
Monday, January 12, 2015
BOOM! It's an explosive edition of Retro Game of the Week!
BOOM! It's an explosive edition of Retro Game of the Week!! Bomberman 64! This Nintendo classic puts you in control of everyones' favorite bomb-maker, Bomberman as he tries to save the world (or destroy it). Who remembers this jewel of a Nintendo 64 gem? How about that plot twist at the end?!?!?
Saturday, July 5, 2014
Call of Duty World at War 2!
Xbox One box-art, allegedly for Call of Duty: World At War II, has cropped up online and is reported to have appeared on Amazon as a placeholder for developer Treyarch’s next title in the popular shooter series.
Sledgehammer Games is currently working on the latest Call of Duty game with Call of Duty: Advanced Warfare due to launch on November 14, 2014. As part of Activision’s deal with Sledgehammer Games, Infinity Ward and Treyarch, each developer will be taking turns creating Call of Duty titles and working on a three-year development plan. This does mean that we should expect a game from Treyarch in 2015.
However, even if Treyarch is working on World At War II it seems way too earlier for a placeholder to appear for a game that wouldn’t likely launch until Q4 2015. We smell a rat regarding this particular piece of artwork, which doesn't look very professionally put together.
We’ve scouted around and the only source for the box-art is GamerHeadlines who don’t offer up a link to the original placeholder on Amazon. After scouring around, we can’t find the image anywhere else online.
Sledgehammer Games is currently working on the latest Call of Duty game with Call of Duty: Advanced Warfare due to launch on November 14, 2014. As part of Activision’s deal with Sledgehammer Games, Infinity Ward and Treyarch, each developer will be taking turns creating Call of Duty titles and working on a three-year development plan. This does mean that we should expect a game from Treyarch in 2015.
However, even if Treyarch is working on World At War II it seems way too earlier for a placeholder to appear for a game that wouldn’t likely launch until Q4 2015. We smell a rat regarding this particular piece of artwork, which doesn't look very professionally put together.
We’ve scouted around and the only source for the box-art is GamerHeadlines who don’t offer up a link to the original placeholder on Amazon. After scouring around, we can’t find the image anywhere else online.
What do you think?
Thanks PSU.com for the info
Wednesday, June 11, 2014
Episode 18 Thank You
Episode 18 is a Thank You to our fans, We've been really busy with E3 and other things the last two weeks. So we wanted to say thank you, That is why this Episode is ALL Retro Video Game Music From Duck Tales to Paperboy to RBI and whole lot more. Be sure to check out our YouTube for over 50 E3 videos and Our Facebook for up to the minute updates. We will be back next week! ~Rick
Monday, June 9, 2014
Friday, May 16, 2014
The Gamers Talk Episode 16 Is up NOW!!!
The Gamers Talk Episode 16 Is up NOW!!!
Welcome back friends to The Gamers Talk, This week is Episode 16! already. This week we Asked you what is your favorite Star Wars Game was? and Boy did you guys deliver!! We also talk Far Cry 4, Assassin's Creed Unity being in development at 10 different Ubisoft studios. WWE and 2K Sports, DayZ being Hacked. A $399.99 Kinect Free version of Xbox One set for 6/9/14 release. Plus more! So give a listen this week and let us know. We also talk about Stick It to The Man
Liston Here
Welcome back friends to The Gamers Talk, This week is Episode 16! already. This week we Asked you what is your favorite Star Wars Game was? and Boy did you guys deliver!! We also talk Far Cry 4, Assassin's Creed Unity being in development at 10 different Ubisoft studios. WWE and 2K Sports, DayZ being Hacked. A $399.99 Kinect Free version of Xbox One set for 6/9/14 release. Plus more! So give a listen this week and let us know. We also talk about Stick It to The Man
Liston Here
343 Industries has revealed Halo 5: Guardians!
343 Industries has revealed that Halo 5: Guardians will launch on Xbox One in the fall of 2015.
Bonnie Ross, general manager at 343, made the announcement on a blog post that detailed the future of the Halo franchise as a whole. Ross talked about Master Chief's next journey, saying, "Halo 5: Guardians is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we've invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen."
Ross also hinted at what we'd see from the franchise at this year's E3, stating, "Many fans noted that I was very deliberate with my phrasing on stage at E3 last year. I spoke about a 'journey,' rather than a destination – and that journey definitely begins in 2014 with a giant leap, rather than one small step. We’ll give you much more information about our plans for this year at the Xbox E3 2014 Media Briefing on June 9, and we’re confident that Halo fans will be pretty excited [about] the special plans we have in store."
Bonnie Ross, general manager at 343, made the announcement on a blog post that detailed the future of the Halo franchise as a whole. Ross talked about Master Chief's next journey, saying, "Halo 5: Guardians is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we've invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen."
Thursday, May 15, 2014
Ubisoft has announced Far Cry 4 with release date
Ubisoft has announced Far Cry 4, which will release on November 18 in North America and November 20 in Europe for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.
Far Cry 4 is set in the Kyrat, a fictional Himalayan region ruled by “a despotic self-appointed king,” confirming an earlier rumor. Whether or not Drive composer Cliff Martinez is involved remains to be seen.
Executive producer Dan Hay said Ubisoft Montreal, who is leading development on Far Cry 4, “wanted to take the franchise to the next level and create a game that will surprise and exceed fan expectations.” Ubisoft likely won’t say much until E3 in June, but as usual, Far Cry 4 revolves around weapons, animals, vehicles to allow players to create and tell emergent stories
Executive producer Dan Hay said Ubisoft Montreal, who is leading development on Far Cry 4, “wanted to take the franchise to the next level and create a game that will surprise and exceed fan expectations.” Ubisoft likely won’t say much until E3 in June, but as usual, Far Cry 4 revolves around weapons, animals, vehicles to allow players to create and tell emergent stories
10 Ubisoft Studios Developing Assassin's Creed Unity.
Assassin's Creed Unity is in development at 10 different Ubisoft studios across the world.
Ubisoft Montreal leads the project, with the Toronto, Kiev, Singapore, Shanghai, Annecy, Montpellier, Bucharest, Quebec, and Chengdu studios contributing.
Ubisoft operates 26 studios across the world and employs more than 8,000 developers.
These creators, Ubisoft CEO Yves Guillemot says, "will allow us to come with an enhanced pipeline of increasingly high quality franchises and new IPs. We will be able to release our franchises more and more regularly, providing solid visibility on our future revenue and profitability streams."
Unity is an Xbox One, PS4, and PC sequel set in France, and is rumored to feature four-player co-op.
Ubisoft Montreal leads the project, with the Toronto, Kiev, Singapore, Shanghai, Annecy, Montpellier, Bucharest, Quebec, and Chengdu studios contributing.
Ubisoft operates 26 studios across the world and employs more than 8,000 developers.
These creators, Ubisoft CEO Yves Guillemot says, "will allow us to come with an enhanced pipeline of increasingly high quality franchises and new IPs. We will be able to release our franchises more and more regularly, providing solid visibility on our future revenue and profitability streams."
Unity is an Xbox One, PS4, and PC sequel set in France, and is rumored to feature four-player co-op.
This week's trivia question.
This week's trivia question is short and sweet. Just tell us who this terrifying SOB is?
Remember we do a different question every week if you get in right (First) you will a prize
Wednesday, May 14, 2014
WWE 2K15 Not coming out this year.
WWE and 2K Sports will not be releasing the WWE 2K15 video game in October, as usual. Rather, they will be releasing the game in early 2015, according to the a post on 2k's blog. It's now looking like it will be release closer to WM31
Favorite Star Wars game....GO!
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DayZ Hacked
Bohemia Interactive has confirmed an attack on its servers, with a hacker posting screenshots of what he claims to be DayZ source code on a game-hacking forum.
Though the original forum thread has now been removed, it has since been mirrored on Reddit. A user going by the name DevDomo posted a slew of screenshots of what he claimed to be the survival-shooter's source code files, as well as a brief description of how he accessed the servers.
Bohemia Interactive confirmed to Rely on Horror that an attack had been "detected," and that "the precise nature and scope of this attack is currently being extensively investigated."
Bohemia assures that no user data was accessible on the attacked servers, and that the ongoing development schedule has not been affected.
Nevertheless, the situation is worrying as it may open up the possibility of new hacks and exploits becoming available for DayZ.
Though the original forum thread has now been removed, it has since been mirrored on Reddit. A user going by the name DevDomo posted a slew of screenshots of what he claimed to be the survival-shooter's source code files, as well as a brief description of how he accessed the servers.
Bohemia assures that no user data was accessible on the attacked servers, and that the ongoing development schedule has not been affected.
Nevertheless, the situation is worrying as it may open up the possibility of new hacks and exploits becoming available for DayZ.
Philips has allegedly filed a complaint against Nintendo.
Technology company Philips has allegedly filed a complaint against Nintendo stating that the latter has infringed on two Philips patents in the U.S., according to a document on Scribd.
According to the alleged complaint, which was posted on a Neogaf forum, the patents claim "protection for an interactive system for which a user can remotely control devices in an intuitive manner." These patents supposedly prevent the production, use, sale or import of "human-computer interaction systems" in the judicial district of Delaware.
Philips' complaint states that the Wii, Wii U and related equipment make use of technology protected under these patents. Section 16 of the complaint states that Nintendo possibly infringed on one of the patents, patent '379, deliberately. The Japanese company was aware of the infringement no later than Dec. 16, 2011, according to the document.
Philips is supposedly asking for compensation of up to three time the damages caused by Nintendo's alleged infringements, in accordance with 35 U.S. Code, which states that the court may allow up to that amount.
According to the alleged complaint, which was posted on a Neogaf forum, the patents claim "protection for an interactive system for which a user can remotely control devices in an intuitive manner." These patents supposedly prevent the production, use, sale or import of "human-computer interaction systems" in the judicial district of Delaware.
Philips' complaint states that the Wii, Wii U and related equipment make use of technology protected under these patents. Section 16 of the complaint states that Nintendo possibly infringed on one of the patents, patent '379, deliberately. The Japanese company was aware of the infringement no later than Dec. 16, 2011, according to the document.
Philips is supposedly asking for compensation of up to three time the damages caused by Nintendo's alleged infringements, in accordance with 35 U.S. Code, which states that the court may allow up to that amount.
Source IGN
BY MIKE MAHARDY
Scuf Gaming has unveiled its new 4PS controller for PS4 players.
Scuf Gaming has unveiled its new 4PS controller for PS4 players.
Specific to the 4PS controller is a removal "control disc," which offers extra control and accuracy for the d-pad. The 4PS controller also has a number of other features that may be familiar to those who've tried out the Scuf Xbox One controller, such as precision thumbsticks, built-in grip handles, and two back paddles which act as buttons that can be mapped according to your preferences.
Built with competitive gaming in mind, the 4PS controller is highly customisable - do you prefer your thumbsticks to be domed or concave? How long do you want them to be? And, of course, there are tons of colours to choose from.
Specific to the 4PS controller is a removal "control disc," which offers extra control and accuracy for the d-pad. The 4PS controller also has a number of other features that may be familiar to those who've tried out the Scuf Xbox One controller, such as precision thumbsticks, built-in grip handles, and two back paddles which act as buttons that can be mapped according to your preferences.
Built with competitive gaming in mind, the 4PS controller is highly customisable - do you prefer your thumbsticks to be domed or concave? How long do you want them to be? And, of course, there are tons of colours to choose from.
Official Witcher 3 logo revealed
Independent Polish developer CD Projekt Red today revealed new logos for upcoming role-playing game The Witcher 3: Wild Hunt and for the studio itself.
The game's logo focuses on the mask of general Eredin, a leader of the titular Wild Hunt. What exactly is the Wild Hunt? Conveniently, CD Projekt Red also shed some light on that today. Here's how the developer goes about describing things:
"The Wild Hunt has always been thought to presage war, great plagues and death. Their origin unknown, these ghastly riders instilled fear in the hearts of men and are believed to be able to steal people’s spirits that would later join the cavalcade. They come at night, in the winter and their appearance is always preceded by the aurora borealis.
In The Witcher 3, the Wild Hunt are not mere bosses at the end of a corridor. They’re part of the lore, part of the system of folk beliefs, they’re both something that children say stories about to scare each other and an entity that can wipe out entire villages in one night. The Wild Hunt is essential to the whole Witcher universe and in The Witcher 3 it will finally take center stage.
The ones who command the Hunt remain a mystery even bigger than the Hunt itself. Their number and purpose are shrouded with mystery, their cold steel however is not--many have witnessed the Hunt’s atrocities, almost none survived to tell the tale."
As for CD Projekt Red's new logo, the company is updating it in a major way for the first time since the developer was established in 2002. The new "REDbird" logo is described thusly by CD Projekt Red studio head Adam Badowski:
"We are rebels and rebels are free. Just like birds. The Northern Cardinal, or REDbird, is what we see ourselves in the industry: intrepid, bold and confident; flying high and aiming even higher. The color, cardinal RED, is something that connects it with another bird, a mythological creature close to our cultural roots and heritage—the Rarog, a small firebird believed to bring luck to people. RED stands for energy, the inner fire that drives us; it represents something very close to everyone here in the studio—the creativity and passion we harness from within ourselves to make the best RPGs in the world."
The game's logo focuses on the mask of general Eredin, a leader of the titular Wild Hunt. What exactly is the Wild Hunt? Conveniently, CD Projekt Red also shed some light on that today. Here's how the developer goes about describing things:
"The Wild Hunt has always been thought to presage war, great plagues and death. Their origin unknown, these ghastly riders instilled fear in the hearts of men and are believed to be able to steal people’s spirits that would later join the cavalcade. They come at night, in the winter and their appearance is always preceded by the aurora borealis.
In The Witcher 3, the Wild Hunt are not mere bosses at the end of a corridor. They’re part of the lore, part of the system of folk beliefs, they’re both something that children say stories about to scare each other and an entity that can wipe out entire villages in one night. The Wild Hunt is essential to the whole Witcher universe and in The Witcher 3 it will finally take center stage.
The ones who command the Hunt remain a mystery even bigger than the Hunt itself. Their number and purpose are shrouded with mystery, their cold steel however is not--many have witnessed the Hunt’s atrocities, almost none survived to tell the tale."
As for CD Projekt Red's new logo, the company is updating it in a major way for the first time since the developer was established in 2002. The new "REDbird" logo is described thusly by CD Projekt Red studio head Adam Badowski:
"We are rebels and rebels are free. Just like birds. The Northern Cardinal, or REDbird, is what we see ourselves in the industry: intrepid, bold and confident; flying high and aiming even higher. The color, cardinal RED, is something that connects it with another bird, a mythological creature close to our cultural roots and heritage—the Rarog, a small firebird believed to bring luck to people. RED stands for energy, the inner fire that drives us; it represents something very close to everyone here in the studio—the creativity and passion we harness from within ourselves to make the best RPGs in the world."
The Witness Coming soon?!
The next game from Braid designer Jonathan Blow, The Witness, still doesn't have a release date, but Blow has provided an update on the game's progress and identified two technical targets for the PlayStation 4 version that will make some gamers very happy.
In a PlayStation Blog post, Blow notes that it's now "been more than five years since I began working on" The Witness, although others have joined developer Thekla "at various times after that." A release date still hasn't been settled on (it was supposed to be a PS4 launch game at one point), as the game will be released only "when it's done." Blow did offer some encouraging news on that front, stating, "These days, 'when it's done' is getting closer and closer."
That said, Blow isn't going to hurry the game out the door just because it's getting close. "The Witness is an ambitious game with a lot of things for us to get right, and getting it right takes time," he said. "I don't want to rush the game out at the cost of quality."
Blow proceeded to offer a rundown on the work that's been done lately. He noted that most of the game's island has been modeled and that all of the "main line" content is complete, but there still remains work to be done on both fronts.
Then there's the vaunted resolution and framerate numbers: "At launch on PS4, we’re planning to render at 1080p and 60 frames per second," Blow said. "Right now we meet this target in many areas of the game, but not everywhere. But with more old-fashioned hard work, we should be."
The Witness is confirmed for release on the PS4, PC, and iOS. The former two will be released at the same time, with the iOS version coming soon after. Versions for "other platforms," according to the game's official website, will come "a bit later."
In a PlayStation Blog post, Blow notes that it's now "been more than five years since I began working on" The Witness, although others have joined developer Thekla "at various times after that." A release date still hasn't been settled on (it was supposed to be a PS4 launch game at one point), as the game will be released only "when it's done." Blow did offer some encouraging news on that front, stating, "These days, 'when it's done' is getting closer and closer."
That said, Blow isn't going to hurry the game out the door just because it's getting close. "The Witness is an ambitious game with a lot of things for us to get right, and getting it right takes time," he said. "I don't want to rush the game out at the cost of quality."
Blow proceeded to offer a rundown on the work that's been done lately. He noted that most of the game's island has been modeled and that all of the "main line" content is complete, but there still remains work to be done on both fronts.
Then there's the vaunted resolution and framerate numbers: "At launch on PS4, we’re planning to render at 1080p and 60 frames per second," Blow said. "Right now we meet this target in many areas of the game, but not everywhere. But with more old-fashioned hard work, we should be."
The Witness is confirmed for release on the PS4, PC, and iOS. The former two will be released at the same time, with the iOS version coming soon after. Versions for "other platforms," according to the game's official website, will come "a bit later."
Source GameSpot
Titanfall Expedition DLC Release Date Announced
Titanfall’s first map pack, Expedition, will be made available for Xbox One and PC on May 15 (Tomorrow) EA has announced.
One of three planned map packs for Titanfall, Expedition comes with three new maps that take place after Titanfall’s campaign: Swampland, Runoff, and War Games.
One of three planned map packs for Titanfall, Expedition comes with three new maps that take place after Titanfall’s campaign: Swampland, Runoff, and War Games.
Tuesday, May 13, 2014
Retro Game of the Week!
MONDAY! MONDAY! MONDAY! (we know it's really Tuesday) It's time for Retro Game of the Week! This week it's the classic FPS, Doom! Doom's intensity, and various weapon types, helped make the FPS genre what it is today! How many of you guys' played Doom? Who still plays it? If you love Doom then do not forget that if you Pre-Order Wolfenstein: The New Order you get access to the upcoming Beta!
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About time!
For those of our amazing fans that listen to the podcast, I finally gave in to peer pressure and got a twitter account. So, if you want to follow me @captaintassin please do! And don't forget to follow The Gamers Talk Podcast on the twitter!
~Cody "The Captain" Tassin
~Cody "The Captain" Tassin
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