Thursday, May 8, 2014

Thursday May 8th The day of Delays... First Dying Light.. now ESO


First. Dying Light has been delayed and will now be released in February 2015, developer Techland has announced.


"We know you've been waiting on a Dying Light release date for quite some time now," it reads. "After careful consideration, we have decided to release our upcoming game in February 2015. Since this means Dying Light will launch a few months later than originally planned, we feel obliged to explain the reasons that influenced this important decision.

"When we started the development of Dying Light, we were committed to innovation. We wanted to give you a freedom of movement unprecedented in open-world games. After many improvements and months of hard work, we have now come so close to realizing our initial vision we feel we cannot stop before it is ready.

"We believe the Natural Movement element of our game will change what you expect from the genre, and we don’t want to sacrifice any of its potential by releasing too early. This quality-focused thinking underlines all our development choices and we hope you share our belief that the gameplay must always come first.

"The new date ensures that we can fully realize our vision of an innovative open-world game. We won’t need to make compromises or trade-offs on any of the five platforms we’re working on. For you, it means an outstanding, original game that makes the wait more than worthwhile.
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Then later Bethesda confirmed The Elder Scrolls Online has been delayed on PS4 and Xbox One by about six months!


A blog post has been released confirming the delay we reported earlier, and offered some insight into the issues.

It reads: "We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve."

However, it's not all bad news. Bethesda has announced that anyone playing the PC version of ESO before the end of June will be able to transfer their characters to the PS4 or Xbox One version of the title once it's available, and the console version of the title will be available at a reduced price of $20 / €14.99 / £12.99 / AU$20 for anyone who meets the eligibility requirements.
"The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac," it read. "While it has become clear that our planned June release of the console versions isn't going to be possible, we have made great progress, we have concluded that we'll need about six more months to ensure we deliver the experience our fans expect and deserve." It's looking like ESO will be out sometime in December 

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